![]() The similarities are at the core 4x level of gameplay (explore, expand, exploit, exterminate). You found cities, forage, build, train units, expand, seek advantageous relations with neighbors, conquer. I've played about 300 hours of Civ 5, and so, of course, it's difficult to avoid drawing parallels with that game, especially as Beyond Earth's basic formula is exactly the same as its precursor. Technologies like the printing press, gunpowder and the stealth bomber are replaced by more speculative entries, culled from the fancies of futurologists, sci-fi authors and Firaxis' own bevy of pretty smart boffins.Īt a recent play-through, I was allowed 50 turns to establish a first colony and try to gain some sense of how Civilization: Beyond Earth, due to be published by 2K Games this fall on Windows PC, Mac and Linux, differs from 2010's Civilization 5. Replacing great historical bosses like Gandhi and Elizabeth I, we have a panel of fictitious human leaders who represent the interests of their peoples from various nation-combinations from the likes of Africa, South America or Western Europe. It is the story of what happens when humanity ventures out towards new planets.Īnd so, instead of dealing with Earth-dwelling hordes of barbarians or sulky city states, we are faced with alien creatures, deeply alarmed at the arrival of hot-headed bipeds onto their lush-and-lava terra-firmas. Sid Meier's Civilization: Beyond Earth is the natural extension of a series of games that begin in a pre-agricultural age, pulling the player right up to intergalactic travel. But, welcome to the real world.Sid Meier's map-based tech-chasers and military sims pull together science, history, fun and competition to create games, like Civilization 5, that fold humanity's technological achievements into our deepest desires for domination and power. ![]() The question is, do you want to?Īnd yes, again, the devs should address this instead of making us open up a text editor and tweek files that most poeple have no clue about, when they could just change a few lines of code. So if the font is set to 36, change it to 40.Īt any rate, there is a "fix" at your end that would allow you to play Civ BE, if you really wanted to. Look under "Guides" for the "Two Simple Tweeks" (I think that is the title) - For your resolution, I would adjust the numbers to at least 24 on the first four fonts, and then boost all the others up by 4. but that does not seem to be your problem.ġ) with all the people who complained about the unreadable ui text (who were running mainstream graphics) why you expected that buying a extreme high res card would solve the issue.Ģ) Way more importantly, while both game devs and Steam itself should better acknowledge the vision challenged, there has been a work around from the beginning. ![]() Just because we are either sight challeneged or just getting old we still deserve to play like anyone else. There are an ever increasing number of vision challeneged people trying to get game devs to acknowledge our existence. ![]() If you were running more mainstream graphics and had problems I could see some complaining being warrented. I have to agree with adminrabbit on this. Ok, I am a cranky old man, so if I come off that way, well, it is not intentionally"mean". ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |